folklore.org
The Original Macintosh
Anecdotes about the development of Apple's original Macintosh, and the people who made it (122 stories)
“There are two ways of constructing a software design: one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” -- Tony Hoare

  
Page1 23 4 5 6 7 8 9 10 11 12 13

How we got the unusual symbol used for the menu command key
August 1983
Andy Hertzfeld
Software Design
18
 (4.65)
Burrell wants to get promoted to engineer
September 1980
Andy Hertzfeld
Management,Personality
9
 (4.65)
A shakeup in Apple II engineering frees me up to work on the Macintosh
February 1981
Andy Hertzfeld
Origins,Apple II,Management,Recruiting
8
 (4.65)
Steve inspires Bill by pointing out something about the real world
May 1981
Andy Hertzfeld
Software Design,Inspiration,QuickDraw
9
 (4.63)
Chris tries to make a Steve-approved calculator
February 1982
Andy Hertzfeld
Software Design
5
 (4.62)
My belated performance review is delivered verbally
February 1983
Andy Hertzfeld
Management,Personality Clashes
3
 (4.61)
An essay I wrote about Apple's values that was published in MacWeek
undated
Andy Hertzfeld
Apple Spirit, Inspiration
8
 (4.61)
We put a hidden icon in the ROM
August 1983
Andy Hertzfeld
Software Design
30
 (4.6)
The evolution of the Finder
January 1983
Bruce Horn
Software Design
11
 (4.58)
Steve forbid us to work with Sony
August 1983
Andy Hertzfeld
Hardware Design,Management,Lisa
6
 (4.58)
Page1 23 4 5 6 7 8 9 10 11 12 13