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The Original Macintosh
Anecdotes about the development of Apple's original Macintosh, and the people who made it (122 stories)
“There are two ways of constructing a software design: one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” -- Tony Hoare

  
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Why the Mac design team got credit for their work
January 1983
Andy Hertzfeld
Marketing,The Launch,The Press,Retreats
4
 (4.28)
When industrial design and the reality of purchasing meet, and we find that no detail was too small to cause problems...
January 1983
Paul Tavenier
Industrial Design
3
 (3.78)
A wild hack is added to the resource compiler
March 1983
Andy Hertzfeld
Technical, Software Design, Prototypes, LaserWriter, Lisa, Lisa Rivalry
3
 (4.5)
Steve estimates the effort that went into Quickdraw
October 1983
Andy Hertzfeld
Software Design, Personality, Reality Distortion, QuickDraw
3
 (4.12)
Bob has written many lines of code
April 1982
Andy Hertzfeld
Software Design,Management
3
 (4.33)
My belated performance review is delivered verbally
February 1983
Andy Hertzfeld
Management,Personality Clashes
3
 (4.61)
Reflections on the 40th anniversary of my joining Apple
April 1979
Bill Atkinson
Inspiration, MacPaint, QuickDraw, HyperCard
3
 (4.85)
How the hand and the mouse came together!
April 1984
Eric Barnes
Marketing
3
 (3.14)
I didn't know how to deal with my bad review
March 1984
Andy Hertzfeld
Quitting, Management, Lisa Rivalry, Personality Clashes
3
 (4.28)
Burrell modifies his sweatshirt
October 1983
Andy Hertzfeld
T-Shirts,Personality
3
 (4.0)
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