folklore.org
The Original Macintosh
Anecdotes about the development of Apple's original Macintosh, and the people who made it (2 stories)
“There are two ways of constructing a software design: one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” -- Tony Hoare

  
Bruce Daniels:  (2)
The Macintosh's first great game
June 1982
Andy Hertzfeld
Software Design,Games,Lisa,Marketing
15
 (4.57)
Why the Mac design team got credit for their work
January 1983
Andy Hertzfeld
Marketing,The Launch,The Press,Retreats
4
 (4.28)